![]() So if you’re walking and see an enemy, you can immediately start firing. ![]() What about walking and shooting? When you’re walking - again, by holding the Shift key by default - your first few shots will remain accurate, just like if you were standing still. It will take practice to get this skill down, but running and shooting at the same time, then wondering why their bullets didn’t hit, is probably the most frequent mistake that new Valorant players will make. The reticle growing and shrinking will even give you a hint of your accuracy. It takes a while for your aim to settle, but as you get used to it, you’ll get a better idea of when your shot will be accurate and when it won’t be. If you’re running and you see an enemy you want to shoot, try to stop moving entirely before firing. With the tip about walking in mind, you should know that shooting accurately and running don’t mix in Valorant, so you should try to avoid it at all costs. Image: Riot Games via Polygon Tip #2: Don’t run and shoot If you are confident that enemies aren’t around and you need to move quickly, switch to your knife, as it’s faster than running with a gun out. ![]() You should be walking almost everywhere you go in Valorant unless (A) you know there are no enemies near you, (B) the enemy already knows where you are, or (C) you have to get somewhere in a hurry. Walking is slower, obviously, but it also makes you more accurate should you need to shoot quickly before you can stop - and it makes you impossible to hear, letting you and the rest of your team sneak up to enemy positions. ![]() The solution to all that noise is to walk instead of run by holding Shift. Running is so loud that there’s even a little circle that appears on your minimap to show you how far the sound of your footsteps is traveling. Tip #1: Walk, don’t runĮvery time you run in Valorant (which is the default movement speed), your footsteps make noise, and any enemy nearby can hear you. Actions like planting the Spike, getting kills, and winning or losing a round will grant extra Creds. The amount of Creds players get is determined by their performance in the previous round. Here’s what you need to know about Valorant’s two launch mapsĪt the beginning of each round, every player in the match will get money (called Creds) that they can use during a Buy Phase to purchase weapons, armor, and abilities. Either team can also win a round by eliminating the other team, as there are no respawns during a round. The Defenders’ job is to, well, defend, either by defusing the Spike after it’s planted, or preventing the Attackers from planting the Spike within the round’s time limit. The Attackers’ goal is to plant a bomb (called the Spike) on one of several bomb sites around the map. One team starts as the Attackers and one team starts as the Defenders, and after 12 rounds, the two teams switch sides. Matches have rounds, and the first team to win 13 rounds wins the match. Each team can only have one of each Agent. Before a match begins, every player selects a character (called an Agent) with a unique set of abilities. Valorant basic match rulesĮach match has two teams of five players. If you’ve never played a tactical shooter before, or just want some refreshers on what separates Valorant from the rest of the shooter genre, we’ve got a few tips to help you before you dive in. This means that accuracy is key, teamwork is critical, and every bullet has the potential to be lethal. Unlike Call of Duty or Overwatch, Valorant is a tactical shooter, closer to Counter-Strike.
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